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Chikara Honda
Chikara Honda
Technical Artist
Seattle, United States

About

Hello! My name is Chikara Honda. I am Japanese but have lived in the United States for many years of my life. I am interested in Character Rigging, Scripting, and Engine Implementation.

I've been working with Maya, MotionBuilder, UE4 and 5, a little bit of Blender, and Unity.

Skills

Mel ScriptingRiggingSkinningPython ScriptingUnreal

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
MotionBuilder
MotionBuilder

Reel

Productions

    • Video Game
      Football Heroes League
    • Year
      2025
    • Role
      Technical Artist - Rigger
    • Company
      Run Games
    • Video Game
      Liar's Brew
    • Year
      2018
    • Role
      Character Rigging
    • Company
      VRacious

Experience

  • Technical Artist Rigger at Run Games
    Seattle, United States of America
    January 2021 - Present

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