Jett Kenzo, first character rigged and skinned. The hair took a while to get right but it sways minimally in the wind.
Beckers. I had great fun getting her hair to work on her face.
Bun-E. Her skirt was the hardest to get right. Her expressions are awesome.
Frostine. Her hair was a great fun to work on, being very long braids.
Leo. He didnt have a lot of geometry for his hair in the back, so I had to improvise a lot.
Football Heroes League - Heroes Rigging
I was fortunate enough to work on our heroes for the Football Heroes League game! I worked on the skinning, rigging, implementation to UE5, hair, and cloth simulations. I also worked closely with the engineers to get the best results on the animations in the ABPs. The animations are by Myles Yeo. Models by Rayking. Art was by Yvette Hasan. Maya for skinning, MotionBuilder for rigs